COWLES FOUNDATION FOR RESEARCH IN
ECONOMICS
AT YALE UNIVERSITY
Box 208281
New Haven, CT 06520-8281

COWLES FOUNDATION DISCUSSION PAPER NO. 1710
Grading Exams: 100, 99, 98,...or A, B, C?
Pradeep Dubey and John Geanakoplos
June 2009
We introduce grading into games of status. Each player chooses
effort, producing a stochastic output or score. Utilities depend on the ranking of all the
scores. By clustering scores into grades, the ranking is coarsened, and the incentives to
work are changed.
We apply games of status to grading exams. Our main conclusion is that if students care
primarily about their status (relative rank) in class, they are often best motivated to
work not by revealing their exact numerical exam scores (100, 99, ...,1), but instead by
clumping them into coarse categories (A,B,C).
When student abilities are disparate, the optimal absolute grading scheme is always
coarse. Furthermore, it awards fewer As than there are alpha-quality students,
creating small elites. When students are homogeneous, we characterize optimal absolute
grading schemes in terms of the stochastic dominance between student performances (when
they shirk or work) on subintervals of scores, showing again why coarse grading may be
advantageous.
In both the disparate case and the homogeneous case, we prove that absolute grading is
better than grading on a curve, provided student scores are independent.
Keywords: Status, Grading, Incentives, Education, Exams
JEL Classification: C70, I20, I30, I33 |